using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;

using ILRuntime.CLR.TypeSystem;
using ILRuntime.CLR.Method;
using ILRuntime.Runtime.Enviorment;
using ILRuntime.Runtime.Intepreter;
using ILRuntime.Runtime.Stack;
using ILRuntime.Reflection;
using ILRuntime.CLR.Utils;

namespace ILRuntime.Runtime.Generated
{
    unsafe class UnityEngine_Input_Binding
    {
        public static void Register(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly;
            MethodBase method;
            Type[] args;
            Type type = typeof(UnityEngine.Input);
            args = new Type[]{typeof(System.Int32)};
            method = type.GetMethod("GetMouseButtonDown", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, GetMouseButtonDown_0);
            args = new Type[]{};
            method = type.GetMethod("get_mousePosition", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, get_mousePosition_1);
            args = new Type[]{typeof(UnityEngine.KeyCode)};
            method = type.GetMethod("GetKeyDown", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, GetKeyDown_2);


        }


        static StackObject* GetMouseButtonDown_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Int32 @button = ptr_of_this_method->Value;


            var result_of_this_method = UnityEngine.Input.GetMouseButtonDown(@button);

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value = result_of_this_method ? 1 : 0;
            return __ret + 1;
        }

        static StackObject* get_mousePosition_1(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* __ret = ILIntepreter.Minus(__esp, 0);


            var result_of_this_method = UnityEngine.Input.mousePosition;

            return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method);
        }

        static StackObject* GetKeyDown_2(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.KeyCode @key = (UnityEngine.KeyCode)typeof(UnityEngine.KeyCode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags)20);
            __intp.Free(ptr_of_this_method);


            var result_of_this_method = UnityEngine.Input.GetKeyDown(@key);

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value = result_of_this_method ? 1 : 0;
            return __ret + 1;
        }



    }
}
